var hero = text("😀", 300,350);
var enemy = text("👻",0,350);
var my_rect = rect(0, 410, movie.width, 80,"green");
var score = text("Click the background to jump",50,0,"black",40)
movie.whenMouseClicked = function() {
if (enemy.x < movie.width) {
var display = text(scoreDisplay)
if (enemy.x+20 > hero.x-20 && enemy.x-20 < hero.x+20 && enemy.y+20 > hero.y-20 && enemy.y-20 < hero.y+20) {